Properties
Readonly ACTIVE_ATTRIBUTES
ACTIVE_ATTRIBUTES: number
Readonly ACTIVE_TEXTURE
ACTIVE_TEXTURE: number
Readonly ACTIVE_UNIFORMS
ACTIVE_UNIFORMS: number
Readonly ALIASED_LINE_WIDTH_RANGE
ALIASED_LINE_WIDTH_RANGE: number
Readonly ALIASED_POINT_SIZE_RANGE
ALIASED_POINT_SIZE_RANGE: number
Readonly ALPHA
ALPHA: number
Readonly ALPHA_BITS
ALPHA_BITS: number
Readonly ALWAYS
ALWAYS: number
Readonly ARRAY_BUFFER
ARRAY_BUFFER: number
Readonly ARRAY_BUFFER_BINDING
ARRAY_BUFFER_BINDING: number
Readonly ATTACHED_SHADERS
ATTACHED_SHADERS: number
Readonly BACK
BACK: number
Readonly BLEND
BLEND: number
Readonly BLEND_COLOR
BLEND_COLOR: number
Readonly BLEND_DST_ALPHA
BLEND_DST_ALPHA: number
Readonly BLEND_DST_RGB
BLEND_DST_RGB: number
Readonly BLEND_EQUATION
BLEND_EQUATION: number
Readonly BLEND_EQUATION_ALPHA
BLEND_EQUATION_ALPHA: number
Readonly BLEND_EQUATION_RGB
BLEND_EQUATION_RGB: number
Readonly BLEND_SRC_ALPHA
BLEND_SRC_ALPHA: number
Readonly BLEND_SRC_RGB
BLEND_SRC_RGB: number
Readonly BLUE_BITS
BLUE_BITS: number
Readonly BOOL
BOOL: number
Readonly BOOL_VEC2
BOOL_VEC2: number
Readonly BOOL_VEC3
BOOL_VEC3: number
Readonly BOOL_VEC4
BOOL_VEC4: number
Readonly BROWSER_DEFAULT_WEBGL
BROWSER_DEFAULT_WEBGL: number
Readonly BUFFER_SIZE
BUFFER_SIZE: number
Readonly BUFFER_USAGE
BUFFER_USAGE: number
Readonly BYTE
BYTE: number
Readonly CLAMP_TO_EDGE
CLAMP_TO_EDGE: number
Readonly COLOR_ATTACHMENT0
COLOR_ATTACHMENT0: number
Readonly COLOR_BUFFER_BIT
COLOR_BUFFER_BIT: number
Readonly COLOR_CLEAR_VALUE
COLOR_CLEAR_VALUE: number
Readonly COLOR_WRITEMASK
COLOR_WRITEMASK: number
Readonly COMPILE_STATUS
COMPILE_STATUS: number
Readonly COMPRESSED_TEXTURE_FORMATS
COMPRESSED_TEXTURE_FORMATS: number
Readonly CONSTANT_ALPHA
CONSTANT_ALPHA: number
Readonly CONSTANT_COLOR
CONSTANT_COLOR: number
Readonly CONTEXT_LOST_WEBGL
CONTEXT_LOST_WEBGL: number
Readonly CULL_FACE
CULL_FACE: number
Readonly CULL_FACE_MODE
CULL_FACE_MODE: number
Readonly CURRENT_PROGRAM
CURRENT_PROGRAM: number
Readonly CURRENT_VERTEX_ATTRIB
CURRENT_VERTEX_ATTRIB: number
Readonly DECR
DECR: number
Readonly DECR_WRAP
DECR_WRAP: number
Readonly DELETE_STATUS
DELETE_STATUS: number
Readonly DEPTH_ATTACHMENT
DEPTH_ATTACHMENT: number
Readonly DEPTH_BITS
DEPTH_BITS: number
Readonly DEPTH_BUFFER_BIT
DEPTH_BUFFER_BIT: number
Readonly DEPTH_CLEAR_VALUE
DEPTH_CLEAR_VALUE: number
Readonly DEPTH_COMPONENT
DEPTH_COMPONENT: number
Readonly DEPTH_COMPONENT16
DEPTH_COMPONENT16: number
Readonly DEPTH_FUNC
DEPTH_FUNC: number
Readonly DEPTH_RANGE
DEPTH_RANGE: number
Readonly DEPTH_STENCIL
DEPTH_STENCIL: number
Readonly DEPTH_STENCIL_ATTACHMENT
DEPTH_STENCIL_ATTACHMENT: number
Readonly DEPTH_TEST
DEPTH_TEST: number
Readonly DEPTH_WRITEMASK
DEPTH_WRITEMASK: number
Readonly DITHER
DITHER: number
Readonly DONT_CARE
DONT_CARE: number
Readonly DST_ALPHA
DST_ALPHA: number
Readonly DST_COLOR
DST_COLOR: number
Readonly DYNAMIC_DRAW
DYNAMIC_DRAW: number
Readonly ELEMENT_ARRAY_BUFFER
ELEMENT_ARRAY_BUFFER: number
Readonly ELEMENT_ARRAY_BUFFER_BINDING
ELEMENT_ARRAY_BUFFER_BINDING: number
Readonly EQUAL
EQUAL: number
Readonly FASTEST
FASTEST: number
Readonly FLOAT
FLOAT: number
Readonly FLOAT_MAT2
FLOAT_MAT2: number
Readonly FLOAT_MAT3
FLOAT_MAT3: number
Readonly FLOAT_MAT4
FLOAT_MAT4: number
Readonly FLOAT_VEC2
FLOAT_VEC2: number
Readonly FLOAT_VEC3
FLOAT_VEC3: number
Readonly FLOAT_VEC4
FLOAT_VEC4: number
Readonly FRAGMENT_SHADER
FRAGMENT_SHADER: number
Readonly FRAMEBUFFER
FRAMEBUFFER: number
Readonly FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: number
Readonly FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: number
Readonly FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: number
Readonly FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: number
Readonly FRAMEBUFFER_BINDING
FRAMEBUFFER_BINDING: number
Readonly FRAMEBUFFER_COMPLETE
FRAMEBUFFER_COMPLETE: number
Readonly FRAMEBUFFER_INCOMPLETE_ATTACHMENT
FRAMEBUFFER_INCOMPLETE_ATTACHMENT: number
Readonly FRAMEBUFFER_INCOMPLETE_DIMENSIONS
FRAMEBUFFER_INCOMPLETE_DIMENSIONS: number
Readonly FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: number
Readonly FRAMEBUFFER_UNSUPPORTED
FRAMEBUFFER_UNSUPPORTED: number
Readonly FRONT
FRONT: number
Readonly FRONT_AND_BACK
FRONT_AND_BACK: number
Readonly FRONT_FACE
FRONT_FACE: number
Readonly FUNC_ADD
FUNC_ADD: number
Readonly FUNC_REVERSE_SUBTRACT
FUNC_REVERSE_SUBTRACT: number
Readonly FUNC_SUBTRACT
FUNC_SUBTRACT: number
Readonly GENERATE_MIPMAP_HINT
GENERATE_MIPMAP_HINT: number
Readonly GEQUAL
GEQUAL: number
Readonly GREATER
GREATER: number
Readonly GREEN_BITS
GREEN_BITS: number
Readonly HIGH_FLOAT
HIGH_FLOAT: number
Readonly HIGH_INT
HIGH_INT: number
Readonly IMPLEMENTATION_COLOR_READ_FORMAT
IMPLEMENTATION_COLOR_READ_FORMAT: number
Readonly IMPLEMENTATION_COLOR_READ_TYPE
IMPLEMENTATION_COLOR_READ_TYPE: number
Readonly INCR
INCR: number
Readonly INCR_WRAP
INCR_WRAP: number
Readonly INT_VEC2
INT_VEC2: number
Readonly INT_VEC3
INT_VEC3: number
Readonly INT_VEC4
INT_VEC4: number
Readonly INVALID_ENUM
INVALID_ENUM: number
Readonly INVALID_FRAMEBUFFER_OPERATION
INVALID_FRAMEBUFFER_OPERATION: number
Readonly INVALID_OPERATION
INVALID_OPERATION: number
Readonly INVALID_VALUE
INVALID_VALUE: number
Readonly INVERT
INVERT: number
Readonly KEEP
KEEP: number
Readonly LEQUAL
LEQUAL: number
Readonly LESS
LESS: number
Readonly LINEAR
LINEAR: number
Readonly LINEAR_MIPMAP_LINEAR
LINEAR_MIPMAP_LINEAR: number
Readonly LINEAR_MIPMAP_NEAREST
LINEAR_MIPMAP_NEAREST: number
Readonly LINES
LINES: number
Readonly LINE_LOOP
LINE_LOOP: number
Readonly LINE_STRIP
LINE_STRIP: number
Readonly LINE_WIDTH
LINE_WIDTH: number
Readonly LINK_STATUS
LINK_STATUS: number
Readonly LOW_FLOAT
LOW_FLOAT: number
Readonly LOW_INT
LOW_INT: number
Readonly LUMINANCE
LUMINANCE: number
Readonly LUMINANCE_ALPHA
LUMINANCE_ALPHA: number
Readonly MAX_COMBINED_TEXTURE_IMAGE_UNITS
MAX_COMBINED_TEXTURE_IMAGE_UNITS: number
Readonly MAX_CUBE_MAP_TEXTURE_SIZE
MAX_CUBE_MAP_TEXTURE_SIZE: number
Readonly MAX_FRAGMENT_UNIFORM_VECTORS
MAX_FRAGMENT_UNIFORM_VECTORS: number
Readonly MAX_RENDERBUFFER_SIZE
MAX_RENDERBUFFER_SIZE: number
Readonly MAX_TEXTURE_IMAGE_UNITS
MAX_TEXTURE_IMAGE_UNITS: number
Readonly MAX_TEXTURE_SIZE
MAX_TEXTURE_SIZE: number
Readonly MAX_VARYING_VECTORS
MAX_VARYING_VECTORS: number
Readonly MAX_VERTEX_ATTRIBS
MAX_VERTEX_ATTRIBS: number
Readonly MAX_VERTEX_TEXTURE_IMAGE_UNITS
MAX_VERTEX_TEXTURE_IMAGE_UNITS: number
Readonly MAX_VERTEX_UNIFORM_VECTORS
MAX_VERTEX_UNIFORM_VECTORS: number
Readonly MAX_VIEWPORT_DIMS
MAX_VIEWPORT_DIMS: number
Readonly MEDIUM_FLOAT
MEDIUM_FLOAT: number
Readonly MEDIUM_INT
MEDIUM_INT: number
Readonly MIRRORED_REPEAT
MIRRORED_REPEAT: number
Readonly NEAREST
NEAREST: number
Readonly NEAREST_MIPMAP_LINEAR
NEAREST_MIPMAP_LINEAR: number
Readonly NEAREST_MIPMAP_NEAREST
NEAREST_MIPMAP_NEAREST: number
Readonly NEVER
NEVER: number
Readonly NICEST
NICEST: number
Readonly NONE
NONE: number
Readonly NOTEQUAL
NOTEQUAL: number
Readonly NO_ERROR
NO_ERROR: number
Readonly ONE_MINUS_CONSTANT_ALPHA
ONE_MINUS_CONSTANT_ALPHA: number
Readonly ONE_MINUS_CONSTANT_COLOR
ONE_MINUS_CONSTANT_COLOR: number
Readonly ONE_MINUS_DST_ALPHA
ONE_MINUS_DST_ALPHA: number
Readonly ONE_MINUS_DST_COLOR
ONE_MINUS_DST_COLOR: number
Readonly ONE_MINUS_SRC_ALPHA
ONE_MINUS_SRC_ALPHA: number
Readonly ONE_MINUS_SRC_COLOR
ONE_MINUS_SRC_COLOR: number
Readonly OUT_OF_MEMORY
OUT_OF_MEMORY: number
Readonly PACK_ALIGNMENT
PACK_ALIGNMENT: number
Readonly POINTS
POINTS: number
Readonly POLYGON_OFFSET_FACTOR
POLYGON_OFFSET_FACTOR: number
Readonly POLYGON_OFFSET_FILL
POLYGON_OFFSET_FILL: number
Readonly POLYGON_OFFSET_UNITS
POLYGON_OFFSET_UNITS: number
Readonly RED_BITS
RED_BITS: number
Readonly RENDERBUFFER
RENDERBUFFER: number
Readonly RENDERBUFFER_ALPHA_SIZE
RENDERBUFFER_ALPHA_SIZE: number
Readonly RENDERBUFFER_BINDING
RENDERBUFFER_BINDING: number
Readonly RENDERBUFFER_BLUE_SIZE
RENDERBUFFER_BLUE_SIZE: number
Readonly RENDERBUFFER_DEPTH_SIZE
RENDERBUFFER_DEPTH_SIZE: number
Readonly RENDERBUFFER_GREEN_SIZE
RENDERBUFFER_GREEN_SIZE: number
Readonly RENDERBUFFER_HEIGHT
RENDERBUFFER_HEIGHT: number
Readonly RENDERBUFFER_INTERNAL_FORMAT
RENDERBUFFER_INTERNAL_FORMAT: number
Readonly RENDERBUFFER_RED_SIZE
RENDERBUFFER_RED_SIZE: number
Readonly RENDERBUFFER_STENCIL_SIZE
RENDERBUFFER_STENCIL_SIZE: number
Readonly RENDERBUFFER_WIDTH
RENDERBUFFER_WIDTH: number
Readonly RENDERER
RENDERER: number
Readonly REPEAT
REPEAT: number
Readonly REPLACE
REPLACE: number
Readonly RGB565
RGB565: number
Readonly RGB5_A1
RGB5_A1: number
Readonly RGBA
RGBA: number
Readonly RGBA4
RGBA4: number
Readonly SAMPLER_2D
SAMPLER_2D: number
Readonly SAMPLER_CUBE
SAMPLER_CUBE: number
Readonly SAMPLES
SAMPLES: number
Readonly SAMPLE_ALPHA_TO_COVERAGE
SAMPLE_ALPHA_TO_COVERAGE: number
Readonly SAMPLE_BUFFERS
SAMPLE_BUFFERS: number
Readonly SAMPLE_COVERAGE
SAMPLE_COVERAGE: number
Readonly SAMPLE_COVERAGE_INVERT
SAMPLE_COVERAGE_INVERT: number
Readonly SAMPLE_COVERAGE_VALUE
SAMPLE_COVERAGE_VALUE: number
Readonly SCISSOR_BOX
SCISSOR_BOX: number
Readonly SCISSOR_TEST
SCISSOR_TEST: number
Readonly SHADER_TYPE
SHADER_TYPE: number
Readonly SHADING_LANGUAGE_VERSION
SHADING_LANGUAGE_VERSION: number
Readonly SHORT
SHORT: number
Readonly SRC_ALPHA
SRC_ALPHA: number
Readonly SRC_ALPHA_SATURATE
SRC_ALPHA_SATURATE: number
Readonly SRC_COLOR
SRC_COLOR: number
Readonly STATIC_DRAW
STATIC_DRAW: number
Readonly STENCIL_ATTACHMENT
STENCIL_ATTACHMENT: number
Readonly STENCIL_BACK_FAIL
STENCIL_BACK_FAIL: number
Readonly STENCIL_BACK_FUNC
STENCIL_BACK_FUNC: number
Readonly STENCIL_BACK_PASS_DEPTH_FAIL
STENCIL_BACK_PASS_DEPTH_FAIL: number
Readonly STENCIL_BACK_PASS_DEPTH_PASS
STENCIL_BACK_PASS_DEPTH_PASS: number
Readonly STENCIL_BACK_REF
STENCIL_BACK_REF: number
Readonly STENCIL_BACK_VALUE_MASK
STENCIL_BACK_VALUE_MASK: number
Readonly STENCIL_BACK_WRITEMASK
STENCIL_BACK_WRITEMASK: number
Readonly STENCIL_BITS
STENCIL_BITS: number
Readonly STENCIL_BUFFER_BIT
STENCIL_BUFFER_BIT: number
Readonly STENCIL_CLEAR_VALUE
STENCIL_CLEAR_VALUE: number
Readonly STENCIL_FAIL
STENCIL_FAIL: number
Readonly STENCIL_FUNC
STENCIL_FUNC: number
Readonly STENCIL_INDEX8
STENCIL_INDEX8: number
Readonly STENCIL_PASS_DEPTH_FAIL
STENCIL_PASS_DEPTH_FAIL: number
Readonly STENCIL_PASS_DEPTH_PASS
STENCIL_PASS_DEPTH_PASS: number
Readonly STENCIL_REF
STENCIL_REF: number
Readonly STENCIL_TEST
STENCIL_TEST: number
Readonly STENCIL_VALUE_MASK
STENCIL_VALUE_MASK: number
Readonly STENCIL_WRITEMASK
STENCIL_WRITEMASK: number
Readonly STREAM_DRAW
STREAM_DRAW: number
Readonly SUBPIXEL_BITS
SUBPIXEL_BITS: number
Readonly TEXTURE
TEXTURE: number
Readonly TEXTURE0
TEXTURE0: number
Readonly TEXTURE1
TEXTURE1: number
Readonly TEXTURE10
TEXTURE10: number
Readonly TEXTURE11
TEXTURE11: number
Readonly TEXTURE12
TEXTURE12: number
Readonly TEXTURE13
TEXTURE13: number
Readonly TEXTURE14
TEXTURE14: number
Readonly TEXTURE15
TEXTURE15: number
Readonly TEXTURE16
TEXTURE16: number
Readonly TEXTURE17
TEXTURE17: number
Readonly TEXTURE18
TEXTURE18: number
Readonly TEXTURE19
TEXTURE19: number
Readonly TEXTURE2
TEXTURE2: number
Readonly TEXTURE20
TEXTURE20: number
Readonly TEXTURE21
TEXTURE21: number
Readonly TEXTURE22
TEXTURE22: number
Readonly TEXTURE23
TEXTURE23: number
Readonly TEXTURE24
TEXTURE24: number
Readonly TEXTURE25
TEXTURE25: number
Readonly TEXTURE26
TEXTURE26: number
Readonly TEXTURE27
TEXTURE27: number
Readonly TEXTURE28
TEXTURE28: number
Readonly TEXTURE29
TEXTURE29: number
Readonly TEXTURE3
TEXTURE3: number
Readonly TEXTURE30
TEXTURE30: number
Readonly TEXTURE31
TEXTURE31: number
Readonly TEXTURE4
TEXTURE4: number
Readonly TEXTURE5
TEXTURE5: number
Readonly TEXTURE6
TEXTURE6: number
Readonly TEXTURE7
TEXTURE7: number
Readonly TEXTURE8
TEXTURE8: number
Readonly TEXTURE9
TEXTURE9: number
Readonly TEXTURE_2D
TEXTURE_2D: number
Readonly TEXTURE_BINDING_2D
TEXTURE_BINDING_2D: number
Readonly TEXTURE_BINDING_CUBE_MAP
TEXTURE_BINDING_CUBE_MAP: number
Readonly TEXTURE_CUBE_MAP
TEXTURE_CUBE_MAP: number
Readonly TEXTURE_CUBE_MAP_NEGATIVE_X
TEXTURE_CUBE_MAP_NEGATIVE_X: number
Readonly TEXTURE_CUBE_MAP_NEGATIVE_Y
TEXTURE_CUBE_MAP_NEGATIVE_Y: number
Readonly TEXTURE_CUBE_MAP_NEGATIVE_Z
TEXTURE_CUBE_MAP_NEGATIVE_Z: number
Readonly TEXTURE_CUBE_MAP_POSITIVE_X
TEXTURE_CUBE_MAP_POSITIVE_X: number
Readonly TEXTURE_CUBE_MAP_POSITIVE_Y
TEXTURE_CUBE_MAP_POSITIVE_Y: number
Readonly TEXTURE_CUBE_MAP_POSITIVE_Z
TEXTURE_CUBE_MAP_POSITIVE_Z: number
Readonly TEXTURE_MAG_FILTER
TEXTURE_MAG_FILTER: number
Readonly TEXTURE_MIN_FILTER
TEXTURE_MIN_FILTER: number
Readonly TEXTURE_WRAP_S
TEXTURE_WRAP_S: number
Readonly TEXTURE_WRAP_T
TEXTURE_WRAP_T: number
Readonly TRIANGLES
TRIANGLES: number
Readonly TRIANGLE_FAN
TRIANGLE_FAN: number
Readonly TRIANGLE_STRIP
TRIANGLE_STRIP: number
Readonly UNPACK_ALIGNMENT
UNPACK_ALIGNMENT: number
Readonly UNPACK_COLORSPACE_CONVERSION_WEBGL
UNPACK_COLORSPACE_CONVERSION_WEBGL: number
Readonly UNPACK_FLIP_Y_WEBGL
UNPACK_FLIP_Y_WEBGL: number
Readonly UNPACK_PREMULTIPLY_ALPHA_WEBGL
UNPACK_PREMULTIPLY_ALPHA_WEBGL: number
Readonly UNSIGNED_BYTE
UNSIGNED_BYTE: number
Readonly UNSIGNED_INT
UNSIGNED_INT: number
Readonly UNSIGNED_SHORT
UNSIGNED_SHORT: number
Readonly UNSIGNED_SHORT_4_4_4_4
UNSIGNED_SHORT_4_4_4_4: number
Readonly UNSIGNED_SHORT_5_5_5_1
UNSIGNED_SHORT_5_5_5_1: number
Readonly UNSIGNED_SHORT_5_6_5
UNSIGNED_SHORT_5_6_5: number
Readonly VALIDATE_STATUS
VALIDATE_STATUS: number
Readonly VENDOR
VENDOR: number
Readonly VERSION
VERSION: number
Readonly VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: number
Readonly VERTEX_ATTRIB_ARRAY_ENABLED
VERTEX_ATTRIB_ARRAY_ENABLED: number
Readonly VERTEX_ATTRIB_ARRAY_NORMALIZED
VERTEX_ATTRIB_ARRAY_NORMALIZED: number
Readonly VERTEX_ATTRIB_ARRAY_POINTER
VERTEX_ATTRIB_ARRAY_POINTER: number
Readonly VERTEX_ATTRIB_ARRAY_SIZE
VERTEX_ATTRIB_ARRAY_SIZE: number
Readonly VERTEX_ATTRIB_ARRAY_STRIDE
VERTEX_ATTRIB_ARRAY_STRIDE: number
Readonly VERTEX_ATTRIB_ARRAY_TYPE
VERTEX_ATTRIB_ARRAY_TYPE: number
Readonly VERTEX_SHADER
VERTEX_SHADER: number
Readonly VIEWPORT
VIEWPORT: number
Readonly ZERO
ZERO: number
Readonly drawingBufferHeight
drawingBufferHeight: number
Readonly drawingBufferWidth
drawingBufferWidth: number
Provides an interface to the OpenGL ES 2.0 graphics rendering context for the drawing surface of an HTML