Interface WEBGL_multi_draw
Methods
multiDrawArraysInstancedWEBGL
- multiDrawArraysInstancedWEBGL(mode: number, firstsList: number[] | Int32Array, firstsOffset: number, countsList: number[] | Int32Array, countsOffset: number, instanceCountsList: number[] | Int32Array, instanceCountsOffset: number, drawcount: number): void
Parameters
mode: number
firstsList: number[] | Int32Array
firstsOffset: number
countsList: number[] | Int32Array
countsOffset: number
instanceCountsList: number[] | Int32Array
instanceCountsOffset: number
drawcount: number
Returns void
multiDrawArraysWEBGL
- multiDrawArraysWEBGL(mode: number, firstsList: number[] | Int32Array, firstsOffset: number, countsList: number[] | Int32Array, countsOffset: number, drawcount: number): void
Parameters
mode: number
firstsList: number[] | Int32Array
firstsOffset: number
countsList: number[] | Int32Array
countsOffset: number
drawcount: number
Returns void
multiDrawElementsInstancedWEBGL
- multiDrawElementsInstancedWEBGL(mode: number, countsList: number[] | Int32Array, countsOffset: number, type: number, offsetsList: number[] | Int32Array, offsetsOffset: number, instanceCountsList: number[] | Int32Array, instanceCountsOffset: number, drawcount: number): void
Parameters
mode: number
countsList: number[] | Int32Array
countsOffset: number
type: number
offsetsList: number[] | Int32Array
offsetsOffset: number
instanceCountsList: number[] | Int32Array
instanceCountsOffset: number
drawcount: number
Returns void
multiDrawElementsWEBGL
- multiDrawElementsWEBGL(mode: number, countsList: number[] | Int32Array, countsOffset: number, type: number, offsetsList: number[] | Int32Array, offsetsOffset: number, drawcount: number): void
Parameters
mode: number
countsList: number[] | Int32Array
countsOffset: number
type: number
offsetsList: number[] | Int32Array
offsetsOffset: number
drawcount: number
Returns void